Transmediations of deep temporalities in narrative video games
Keywords:
Video games, ecocriticism, transmediation, postclassical narratology, intermedialityAbstract
This paper aims to examine the intermedial phenomenon of transmediation in the context of award-winning video games Kentucky Route Zero (2013-20) and Disco Elysium (2019). The question under consideration is how video games through narrative and medium-specific means transmediate—transport and aesthetically transform—scientific concepts related to the ecological crisis; more specifically, “geologic time”. While this paper does not suggest conceptualizing transmediation as a phenomenon exclusive to the media type of video games, it will strive to analyze the ways transmediation of ecocritical concepts acquires its idiosyncratic realization in video games. On the one hand, I will argue that video games employ narrative strategies to construct temporalities that become congruent with the temporalties of the ecological crisis. On the other hand, bringing to the fore the digital and multimodal nature of video games, I will investigate how these narrative strategies come into being via video games’ distinctive use of media modalities.
This paper will build on the previous research in intermedial studies that conceptualized ecological crisis as a discourse that can be transmediated in artistic and non-artistic media. However, I will complement the intermedial approach with the experientialist strand in postclassical narratology to develop a more nuanced and medium-specific understanding of video games’ capacity to construct temporalities that are consistent with Anthropocene temporalities, as well as to account for cognitive effects and interpretative strategies that are evoked by such transmediations. The paper will thus explore the transmedial affordances of video games and their ecological agency—how, as narrative eco-media, they can foster awareness of the ongoing ecological crises through these transmediations and, here quoting the theme of the conference, comment on the present and encourage us to look beyond.
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Copyright (c) 2024 Anna Ishchenko
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